RCA Crossword Contest
Contest Details
"The ultimate victory in competition is derived from the inner satisfaction of knowing that you have done your best and that you have gotten the most out of what you had to give."
~ Howard Cosell
This is a chess crossword prepared by GM Igor's lovely wife, 'Alyona'. To make it more entertaining, RCA team decided to host a solving competition with this crossword puzzle.
This is a chess crossword prepared by GM Igor's lovely wife, 'Alyona'. To make it more entertaining, RCA team decided to host a solving competition with this crossword puzzle.
The "RCA Crossword Contest" will run from 31 August till Thursday, 8 September (last day to send in answers). For more details about the contest mechanics and such, you can check RCA's main page @chess-teacher.com
How will the winners be chosen? Downloadable Files, Send "Crossword Answers" File, Top Prizes, FAQ Section, and more... @ Chess Crossword Puzzle
"Are you UP for the CHALLENGE and be able to solve the whole chess crossword RIGHTLY?"
Chess Crossword
"Are you UP for the CHALLENGE and be able to solve the whole chess crossword RIGHTLY?"
Chess Crossword
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2
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1, 3
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2
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4
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5
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3
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4
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6
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5
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6
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7
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8
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7
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8
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9
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10
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10
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11
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11
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12
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12
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13
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14
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15
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16
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15
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17
16
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18
17
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19
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20
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21
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18
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22
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19
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20
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23
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24
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21
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25
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22
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26
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23
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27
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28
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29
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Crossword Questionnaire
Horizontal:
1. A strategy
explored by Nimzovich, where you prevent your opponent from taking action in a
certain area for fear of reprisal.
2. A lineup of
pieces that move similarly on a single file or diagonal, usually pointing
toward a critical point in the enemy's camp.
3. The line that is
named by the coordinates of the start and end squares.
4. The beginning
phase of a game, usually the first 10-15 moves.
5. The phase of the
game between the opening and endgame.
6. The strongest
piece in chess.
7. Where the
current position of the game favors one side over another.
8. The step of the
piece on the chessboard.
9. A sacrifice and
forced sequence of moves to gain a certain advantage.
10. Any of the 32 movable objects used to
play the game.
11. Placement of a rook or queen on a rank or file,
or a bishop or queen on a diagonal to exert control over it.
12. The period allotted for playing the game.
13. German for
"time trouble".
14. A defensive blockade to keep out the enemy
forces, especially the king.
15. A game that ends in a tie where each player
is awarded half a point.
16. An advanced square which cannot be attacked by
a hostile piece of inferior rank.
17. A row of eight squares from one end of the
chessboard to the other.
18. Known and played variations and positions in
any phase of the game.
19. The lure of an opponent’s piece to a square
that is particularly vulnerable.
20. An aggressive move or series of moves in a
certain area of the board.
21. Traps, threats, and plans based on the
calculation of combinations or variations.
22. The most important piece in chess.
23. The most numerous piece in the
game of chess.
24. Any move or plan that is intended to meet or
stop an enemy's threats or attack.
25. Voluntarily
offering material in exchange for a perceived favorable advantage other than
the material gained.
26. A row of eight squares across the chessboard.
27. A novel move or idea in an established line of
play.
28. A pawn or square that is difficult to defend.
29. That piece
changes the color of the square it stands on with each move.
Vertical:
1. A short or long-term
goal which a player bases his moves on.
2. A position in which the player whose turn it is to
move has no legal move but is not in check.
3. When a pawn
reaches the final rank, it can be turned into another piece (except a pawn or
king), usually a queen.
4. This piece was
called the tower, marquess, rector, and comes.
5. The half of the
board from which the queen starts. The a, b, c, and d files.
6. Threatening the
capture of the enemy king, such that it cannot escape.
7. The act of
moving the king and rook simultaneously.
8. The arrangement
of the pieces on the board at any given moment.
9. Aggressive
actions by the defender.
10. A system of symbols and coordinates for
recording the moves of a game.
11. The four squares e4, d4, e5 and d5.
12. The final phase of the game when there are few
pieces left on the board.
13. A position where a player would prefer to pass
his move (but, of course cannot, as it is illegal) as any move damages his
game.
14. A form of double attack where one piece
threatens two enemy pieces at the same time.
15. Immobilization of an enemy pawn by placing a
piece (preferably a knight) on the square directly in front of it.
16. The files that do not belong to the center,
that is the a, b and c files on the queenside, and the f, g and h files on the
kingside.
17. A hidden method of luring the opponent into
making an error.
18. The area of the chess board controlled by each
side.
19. Where the first player voluntarily sacrifices
a pawn or piece in the opening for positional or developmental advantage.
20. That piece moves diagonally any number of
squares, forwards or backwards.
21. All pawns and pieces are units of force.
22. A measure of a player's skill, calculated as a
number using a generally accepted formula by an official organization.
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